Freedom Force Wiki
Register
Line 18: Line 18:
 
Having received a massive dose of [[Energy X]], the strange energy literally flows through Man-Bot's veins, always building in intensity. If the intensity grows too great it causes an explosive energy release. Man-Bot wears a suit of armor that siphons off and expels his excess energy, but he still hopes to find a cure for his condition.
 
Having received a massive dose of [[Energy X]], the strange energy literally flows through Man-Bot's veins, always building in intensity. If the intensity grows too great it causes an explosive energy release. Man-Bot wears a suit of armor that siphons off and expels his excess energy, but he still hopes to find a cure for his condition.
 
*'''Cost ([[Freedom Force (game)|FF]])''': Free
 
*'''Cost ([[Freedom Force (game)|FF]])''': Free
*'''Cost ([[Freedom vs. the Third Reich|FFvTR]])''': Free
+
*'''Cost ([[Freedom Force vs. the Third Reich|FFvTR]])''': Free
   
 
==Attributes==
 
==Attributes==

Revision as of 01:42, 22 September 2009

Man-Bot
Manbot
Real Name Ted Taylor
Material Type Metal
Weight 660 lbs
Strength Extremely Strong
Speed Normal
Agility Klutz
Endurance Extremely Hardy
Energy Extraordinarily Powerful
Voice Actor Ian Vogel


Man-Bot is a playable character from the Freedom Force series of video games.

Official Bio

Having received a massive dose of Energy X, the strange energy literally flows through Man-Bot's veins, always building in intensity. If the intensity grows too great it causes an explosive energy release. Man-Bot wears a suit of armor that siphons off and expels his excess energy, but he still hopes to find a cure for his condition.

Attributes

  • Ponderous: Man-Bot has no dodge, as well as -2 to the swiftness of his melee attacks.
  • Unstable Energy: Randomly triggers energy release area attack when Man-Bot takes damage.
  • Flier: Man-Bot can fly.
  • Grim Resolve: Man-Bot is resistant to stun damage.

Powers

Power Suit

  • Contain Energy: Turns damage from energy attacks into extra energy points.
  • Wallop: A standard punching attack.
  • Double Uppercut: Two tries to pummel and propel the foe upward.
  • Energize Other: Increases the target's energy regeneration, but causes unstable energy.

Energy Projection

  • Focus: An energy beam with long-range, but poor accuracy.
  • Transfer: Transfers his own energy points to a target.
  • Disruption: An inanimate object hit by this beam will explode.
  • Energy Leech: Draws energy points out of everyone within reach.
  • Release: An energy based area attack that damages everything in a wide radius.

Gallery