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Having received a massive dose of [[Energy X]], the strange energy literally flows through Man-Bot's veins, always building in intensity. If the intensity grows too great it causes an explosive energy release. Man-Bot wears a suit of armor that siphons off and expels his excess energy, but he still hopes to find a cure for his condition. |
Having received a massive dose of [[Energy X]], the strange energy literally flows through Man-Bot's veins, always building in intensity. If the intensity grows too great it causes an explosive energy release. Man-Bot wears a suit of armor that siphons off and expels his excess energy, but he still hopes to find a cure for his condition. |
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*'''Cost ([[Freedom Force (game)|FF]])''': Free |
*'''Cost ([[Freedom Force (game)|FF]])''': Free |
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− | *'''Cost ([[Freedom vs. the Third Reich|FFvTR]])''': Free |
+ | *'''Cost ([[Freedom Force vs. the Third Reich|FFvTR]])''': Free |
==Attributes== |
==Attributes== |
Revision as of 01:42, 22 September 2009
Man-Bot | |
Real Name | Ted Taylor |
---|---|
Material Type | Metal |
Weight | 660 lbs |
Strength | Extremely Strong |
Speed | Normal |
Agility | Klutz |
Endurance | Extremely Hardy |
Energy | Extraordinarily Powerful |
Voice Actor | Ian Vogel |
Man-Bot is a playable character from the Freedom Force series of video games.
Official Bio
Having received a massive dose of Energy X, the strange energy literally flows through Man-Bot's veins, always building in intensity. If the intensity grows too great it causes an explosive energy release. Man-Bot wears a suit of armor that siphons off and expels his excess energy, but he still hopes to find a cure for his condition.
Attributes
- Ponderous: Man-Bot has no dodge, as well as -2 to the swiftness of his melee attacks.
- Unstable Energy: Randomly triggers energy release area attack when Man-Bot takes damage.
- Flier: Man-Bot can fly.
- Grim Resolve: Man-Bot is resistant to stun damage.
Powers
Power Suit
- Contain Energy: Turns damage from energy attacks into extra energy points.
- Wallop: A standard punching attack.
- Double Uppercut: Two tries to pummel and propel the foe upward.
- Energize Other: Increases the target's energy regeneration, but causes unstable energy.
Energy Projection
- Focus: An energy beam with long-range, but poor accuracy.
- Transfer: Transfers his own energy points to a target.
- Disruption: An inanimate object hit by this beam will explode.
- Energy Leech: Draws energy points out of everyone within reach.
- Release: An energy based area attack that damages everything in a wide radius.